Licensing

Licenses for website templates

Under these Terms and Conditions issued by our digital market, the MasterBundles website grants licenses to use web templates and other products sold on the website:

One-time license

1. One-time license. This license may be obtained for one-time use. You may purchase it at a price different from the Unique one. The one-time license allows you to use each individual product on a website owned by you or your customers. If you would like to use the same product in other projects, you need to repurchase it as well.

Developer’s license

2. Developer’s license. By purchasing a developer license you have the right to use the product on 5 domains, as long as they belong to you or your customers. In addition, a developer license does not give you the right to integrate the purchased product with third-party software, free software or applications.

Extended license

3. Extended license. This license, unlike the developer’s license, gives you the right to integrate the product with software, free software or an application that is not produced by MasterBundles. You have the right to freely distribute the products you have created. You can obtain a license on our website. The price of an extended license is half the price of the product redemption.

Graphic Products Licenses

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Personal

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Permitted Uses and Quantity/ Impression Limitations

1.1 – End-products for non-commercial use.
Physical products for non-commercial use: The License holder is authorized to create physical end-products not only for wholesale or resale (such as postcards, invitations, clothing, stickers, mugs, candles, posters, various decorations, etc.), but also for non-commercial use.
Product packaging for non-commercial use: The License holder is authorized to create physical/digital end packages for non-commercial use (labels, stickers, containers, etc.) but not limited to non-commercial use of these products.
Digital products for non-commercial use: The License holder is authorized to create digital end-products (static design, static website elements, and etc.) for non-commercial use only.
Digital/ printed publications for non-commercial use: The License holder is authorized to use the Licensed asset in digital or printed publications that are intended for non-commercial use only. Such products are postcards, photo albums, e-books, electronic publications and so forth.
1.2 – Personal social networks for non-commercial use.
Personal social networks for non-commercial use: The License holder is authorized to have one personal or individual social network account for non-commercial use.
1.3 – Streaming of motion picture and audio-visual content.
Streaming: For non-commercial use only streaming of motion picture and audio-visual content via the Internet is allowed, except for advertising.

Quantitative limitations on Streaming: There are no limitations for non-commercial use.

Prohibited Uses
1.1 – End-products.
All end-products for commercial use (including, without limitation, physical, packaging, digital products, digital or printed publications) are prohibited.
On-demand applications (including “Print on Demand” and “Create on Demand”) are completely prohibited for both commercial and non-commercial use. For both commercial and non-commercial use, any use that allows anyone other than the License holder to customize a digital or physical end-product is prohibited. This includes, but is not limited to, “print-on-demand”, “made to order” or “download on demand”.
1.2 – Marketing, advertising, social networks.
Company social networks: Commercial or non-commercial use is completely prohibited.
Physical advertising (including print, paid, unpaid): Billboards, posters, print advertisements and the like are prohibited for commercial or non-commercial use.
Digital advertising (including paid, unpaid): For Commercial or Non-Commercial use, all Internet advertising (Facebook, Linkedin, Google advertisements) is prohibited.
1.3 – Broadcasting and streaming of motion picture and audio-visual content.
Broadcasting and Streaming: 1. Streaming for commercial use and 2. Broadcasting for commercial or non-commercial use by any means, including motion picture and audio-visual content, incorporating the licensed assets, including advertisements are prohibited.
1.4 – Digital development.
For commercial and non-commercial use, it is prohibited to develop software for websites, mobile applications, desktop applications, video games, etc.
1.5 – Trademark and Copyright.
Trademark: Licensed asset may not be used as part of a trademark, service mark, industrial design, trade name. The License agreement does not allow the License holder in any case – to register, protect, enforce any rights to trademarks or similar rights in the Licensed asset. Contact MasterBundles to obtain an individual license, if you need one.
Copyright: A License holder may not pretend to the Licensed asset (or its modification) as his or her own copyright-protected work (the original Licensed asset must be refused in any copyright registration).
1.6 – Future Technologies.
The license is limited to the permitted use specified in this License agreement: future technologies and uses are not covered by the license.

Commercial

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Permitted Uses and Quantity/ Impression Limitations.
“End use” of a Licensed asset means the use of that asset only if expressly permitted below. Any commercial end-use must be MANDATORILY: 1. significantly different from the original Licensed asset, 2. require time, effort and skills to produce, 3. not to derive its basic value from the Licensed asset.
1.1 – End-products
Physical products for commercial and non-commercial use: The License holder is authorized to create physical end-products (such as postcards, invitations, clothing, stickers, mugs, candles, posters, various decorations, etc.) for commercial and non-commercial use.
Product packaging for commercial and non-commercial use: The License holder is authorized to create physical or digital end packaging products that are used for resale or wholesale (labels, stickers, containers, etc.), but not limited to commercial or non-commercial use of these products.
Digital/ printed publications for commercial and non-commercial use: The License holder is authorized to use the Licensed asset in digital or printed publications that are intended for commercial and non-commercial use. Such products are postcards, magazines, photo albums, e-books, electronic publications and so forth.
Digital/printed publications for commercial and non-commercial use: The License holder is authorized to use the Licensed asset in digital or printed publications that are intended for commercial and non-commercial use. Such products are postcards, magazines, photo albums, e-books, electronic publications and so forth.

Quantitative limitations on end-products for commercial use: Approximately 5,000 different individual end-products or packages (digital/ physical), copies, or installations that are part of the Licensed asset are permitted for commercial use. In the event that the License holder needs to use more than 5000 end-products, you will need to contact MasterBundles to obtain an individual license, or to renew the commercial license.

1.2 – Marketing, advertising, social networks.
Personal social networks for non-commercial use: You may use one individual social network account for non-commercial use (if required).
Company social media for commercial use: One social media account is allowed for commercial use. As long as it is necessary and it is wholly owned or operated by the License holder. Keep in mind that each social networking account or page requires a separate license.
Physical (printed) advertising for commercial use in the local market: You may use billboards, signs, print ads, etc. for commercial use. “Local Market” means that all display or distribution of these advertisements (which are within the scope of the permit) must be within 200 miles within one country.
Digital advertising for commercial use: All Internet advertising (Facebook, Linkedin, Google ads) is permitted for commercial use.

Quantitative limitations on promotion and advertising: For Commercial or Non-Commercial use, there are no significant limitations on the number of impressions on social networking sites or various advertisements that incorporating the Licensed asset.

1.3 – Broadcasting and streaming of motion picture and audio-visual content.
Broadcasting and streaming: Broadcasting and streaming of motion picture and audio-visual content, including advertisements, is permitted for commercial or non-commercial use.

Quantitative limitations on Broadcasting and Streaming: For commercial use: no more than 500,000 lifetime viewers, for non-commercial: no limitations.

Prohibited Uses
1.1 – End-products.
On-demand applications: Any use that allows anyone other than the License holder to customize a digital or physical end-product is prohibited for commercial and non-commercial use. This includes, but is not limited to the ” print-on-demand”, “made to order” or “download on demand” application.
1.2 – Marketing, advertising, social networks.
Physical (printed) advertising for commercial use in national or global markets is prohibited: “National” market means any distribution or display of advertising outside the local market. “Global” market means any distribution of advertisements in more than one country.
1.3 – Digital development.
Software development for websites, mobile applications, desktop applications, video games, etc. is prohibited for commercial and non-commercial use.
1.4 – Trademark and Copyright
Trademark: A Licensed asset may not be used as part of a trademark, service mark, industrial design, trade name, or similar use except for the following: 1. The Licensed asset has been substantially modified, 2. The Licensed asset is not a dominant element of the end use. The License agreement does not allow the License holder in any case – to register, protect, enforce any rights to trademarks or similar rights in the Licensed asset, which must be refused upon registration of any trademark. Contact MasterBundles to obtain an individual license, if you need one.
Copyright: A License holder may not pretend to the Licensed asset (or its modification) as his or her own copyright-protected work (the original Licensed asset must be refused in any copyright registration).
1.5 – Future technologies.
The license is limited to the explicitly permitted use specified in this License agreement: future technologies and use are expressly reserved and are outside the scope of the license.

Extended commercial

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Permitted Uses and Quantity/ Impression Limitations.
“End use” of a Licensed asset means the use of that asset only if expressly permitted below:
1.1 – End-products.
Physical products for commercial and non-commercial use: The License holder is authorized to create physical end-products (such as postcards, invitations, clothing, stickers, mugs, candles, posters, various decorations, etc.) for commercial and non-commercial use.
Product packaging for commercial and non-commercial use: The License holder is authorized to create physical or digital end packaging products used for resale or wholesale (labels, stickers, containers, etc.), but not limited to commercial or non-commercial use of these products.
Digital products for commercial or non-commercial use: For commercial or non-commercial use, the License holder is authorized to create digital end-products for resale (static design, static web elements).
Digital/ printed publications for commercial and non-commercial use: The License holder is authorized to use the Licensed asset in digital or printed publications that are intended for commercial and non-commercial use. Such products are postcards, magazines, photo albums, e-books, electronic publications and so forth.

Quantitative limitations on end-products for commercial use: Approximately 250,000 different individual end-products or packages (digital/ physical), copies, and installations that are part of the Licensed asset are permitted for commercial use. In case the License holder needs to use more than 5000 end-products, you need to contact MasterBundles for an individual license.

1.2 – Marketing, advertising, social networks.
Personal social networks for non-commercial use: You may use one individual social network account for non-commercial use (if required).
Company social media for commercial use: Social media accounts are permitted for commercial use. As long as this is necessary and it is wholly owned or operated by the License holder. There are no strict limitations.
Physical (printed) advertising for commercial use: For commercial use, you may use billboards, signs, print advertising, etc. on local, national and global markets. “Local Market” means that all display or distribution of these advertisements (which are within the scope of the permission) must be within 200 miles within one country. “National market” means any distribution or display of advertising outside the local market. “Global” market means any distribution of advertisements in more than one country.
Digital advertising for commercial use: Any online advertising (Facebook, Linkedin, Google ads) is permitted for commercial use.

Quantitative limitations on promotion and advertising: For commercial or non-commercial use, there are no significant limitations on the number of impressions of messages on social networks or various advertisements that include the Licensed asset.

1.3 – Broadcasting and streaming of motion picture and audio-visual content.
Broadcasting and streaming: It is permitted to broadcast and stream online, Internet, etc., video or streaming of motion picture and audiovisual content, including advertising.

Quantitative limitations on broadcasting and streaming: There are no limitations for commercial and non-commercial use.

1.4 – Digital development
Software development for websites, mobile applications, desktop applications, video games, etc. for commercial or non-commercial use: for commercial and non-commercial use, the License holder is authorized to use the Licensed asset in one title.

Quantitative limitations on digital development: The Licensed asset may be used within a single website, application, video game (a separate license is required for each additional website, application or video game) and the license is additionally subject to the limitations set forth in the end-product clause. Quantitative limitations are set for each purchase, so the License holder may purchase two licenses for the same Licensed asset to increase the permitted quantity (subject to the terms of each applicable license).

Prohibited Uses
1.1 – End-products.
On-demand applications (including “Print on demand” and “Create on demand”). Any use that permits anyone other than the License holder to customize a digital or physical end-product is prohibited for both commercial and non-commercial use. This includes, but is not limited to, the ” print-on-demand “, “made to order” or “download on demand” application.
1.2 – Trademark and Copyright
Trademark: A Licensed asset may not be used as part of a trademark, service mark, industrial design, trade name or similar use, except for the following: 1. The licensed asset has been substantially modified, 2. The Licensed asset is not a dominant element of the end use. The License agreement does not allow the License holder in any case – to register, protect, enforce any rights to trademarks or similar rights in the Licensed asset, which must be refused upon registration of any trademark. Contact MasterBundles to obtain an individual license, if you need one.
Copyright: A License holder may not pretend to the Licensed asset (or its modification) as his or her own copyright-protected work (the original Licensed asset must be refused on any copyright registration).
1.3 – Future technologies
The license is limited to the explicitly permitted use specified in this License agreement: future technologies and use are expressly reserved and are outside the scope of the license.

Fonts Licenses

Desktop

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App

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E-pub

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Webfont

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Strictly Prohibited Uses

According to the License agreement, the License holder is not authorized to do the following:
1.1 – Resale or sublicensing of the Licensed asset or any change in the source file is strictly prohibited.
1.2 – Resale or sublicensing of the Licensed asset, or any modification of the Licensed asset in a form that does not match the original Licensed asset is strictly prohibited.
1.3 – Distribution of the Licensed asset in any way that allows others to download, unpack or distribute the Licensed asset as a separate file is strictly prohibited.
1.4 – The use of the Licensed asset in fraudulent, pornographic, infringing, harassing, offensive materials is strictly prohibited, including, without limitation, any use of the Licensed asset:
may cause a risk of harm, physical or mental injury, emotional distress, death, disability for you, any other person or any animal;
may cause the risk of any other loss or damage to any person or property;
tends to harm or exploit children;
may constitute or contribute to the commission of an offence;
contains any information that we find unlawful, harmful, offensive, racially or ethnically offensive, in violation of privacy or publicity, humiliating others (in public or otherwise), or in any manner reprehensible;
contains any information that is illegal;
contains any information or content that you may not provide (whether under any law or under contractual or fiduciary relationships);
contains any information that you find to be incorrect or out of date;
contains any information that you find promotes racism, bigotry, hatred or physical harm of any kind against any other person.
1.5 – The fake representation of authorship and/ or ownership of the Licensed asset is strictly prohibited.
1.6 – Any other use that is not explicitly permitted under “Permitted Uses and Quantity/ Impression Limitations” is strictly prohibited.

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